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Copyright ©2013, Chaos Software

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V-Ray 2.0 for Rhino

The upgrade to V-Ray 2.0 for Rhino is free for current holders of commercial V-Ray 1.5 for Rhino licenses.

Product Overview

V-Ray® for Rhino® offers visualization professionals a state-of-the-art solution that generates high-quality images of unparalleled realism. The plug-in works with Robert McNeel & Associates' Rhinoceros®, which is one of the most popular Windows-based NURBS® modeling tools available today.

Rhino users in all fields - from engineering and product design to 3D animation - depend on V-Ray as a quick, easy and cost efficient way to render their most cutting-edge images.

V-Ray 2.0 for Rhino is now available for Rhino versions 4 and 5.

What's new in V-Ray 2.0 for Rhino?

V-Ray-RT-GPUV-Ray RT® - Interactive responses and a streamlined scene composition with GPU ray tracing up to 30 times faster from directly inside the Rhino viewport.




Wrapper MaterialV-Ray Wrapper Material - Can be used to specify additional properties per material. You can now create true matte materials which show the background as opposed to the base material.



V-Ray ExpressV-Ray Express* - Users can easily access more than 200 materials and interchangeable lighting setups to create realistic studio scenes and illuminate models faster than ever.

 

*V-Ray Express is available separately from our downloads page.

Wrapper MaterialHDR Light Studio Support* - Live connection to HDR Light Studio with Light Paint feature accessed directly within Rhino, providing the most intuitive and creative way to light a design.


*The V-Ray for Rhino HDR Light Studio live connection is only supported on Rhino 5 64-bit and requires a license of HDR Light Studio 4.3 or higher.

V-Ray Material - A brand new compact and optimized material for V-Ray that includes parameters to adjust diffuse, reflection, and refraction.

Key Features

V-Ray for Rhino Key Features

Here are some of the key features of V-Ray for Rhino.

 

V-Ray for Rhino - Dome LightDome Light - create simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision.



V-Ray for Rhino - V-Ray ProxyV-Ray Proxy - an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving vital RAM resources.



V-Ray for Rhino - Lens EffectsLens Effects (Glare / Bloom ) - simulate the natural lens effects that occur when photographing highlights.




V-Ray for Rhino - DispersionDispersion - trace and refract light based on its wavelength.





V-Ray for Rhino - Ambient OcclusionAmbient Occlusion - generate shading based on an object's proximity, and enhance GI details without significantly increasing render time.



Chech out the full list of features.

® Rhino®, Rhinoceros® and openNURBS® are registered trademarks of Robert McNeel & Associates. V-Ray® is a registered trademark of Chaos Software.

Copyright ©2013, Chaos Software

Features

Rendering Core

 

Efficient Multicore Ray-Tracing Engine - V-Ray has been specifically optimized for ray tracing, allowing users to create complex shading, area shadows, camera effects and GI with unprecedented speed and accuracy.

 

Rhino Integration - V-Ray 2.0 for Rhino supports the 32-bit version of Rhino 4.0 and the 32 and 64-bit versions of Rhino 5.0.

 

V-Ray RT GPUInteractive Rendering - V-Ray RT is a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. Interactive responses and a streamlined scene composition with GPU ray tracing up to 30 times faster from directly inside the Rhino viewport.

 

Geometry

 

V-Ray for Rhino - V-Ray-ProxyVRayProxy - VRayProxy is an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving vital RAM resources.

 

Displacement - Control displacement on a per-material basis and generate detailed geometry at render time with maximum memory efficiency.

 

Materials & Shading

 

Physically-based Materials - Create materials based on physical properties using V-Ray's versatile shaders.

 

Material Preview - Preview materials accurately and efficiently. Once a preview is generated, it is cached for later use.

Wrapper MaterialV-Ray Wrapper Material - Can be used to specify additional properties per material and create true matte materials which show the background as opposed to the base material.



VRayDirt - Simulate shading around corners and crevices of objects based on a radial distance. VRayDirt can be used to produce a variety of effects, including ambient occlusion renderings.

 

Interpolation (Reflections and Refractions) - Accelerate rendering by approximating and caching the effects of glossy reflections and refractions.

 

V-Ray for Rhino - DispersionDispersion - Trace and refract light based on its wavelength.





Alpha Transparency - Create materials with alpha transparency.

 

Procedural Textures - Utilize procedurally generated texture maps:

• Falloff Granite • Dirt • Marble

• Rock • Smoke Invert • Leather

• Snow • SpeckleSplat • Stucco

• Water • Wood

 

Color Space - Manage the input gamma of textures using Linear, Gamma Corrected, or sRGB options.

V-Ray ExpressV-Ray Express* - Users can easily access more than 200 materials and interchangeable lighting setups to create realistic studio scenes and illuminate models faster than ever. (*V-Ray Express is available separately from our downloads page.)

 

 

Lights & Illumination

 

V-Ray for Rhino - Dome LightDome Light - Create simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision.



IES Light - Use photometric data to provide accurate light definition.

 

Sphere Light - Create spherically shaped area lights.

 

Sun & Sky

 

RDK Sun - The VRaySun/Sky system is compatible with the RDK Sun.

 

Sky Options - Control sky properties independently from the sun.

 

Sky Models - Specify sky appearance using Preetham et al, CIE Clear, or CIE Overcast models.

 

Global Illumination

 

Optimized Global Illumination Solutions - V-Ray provides several optimized solutions for creating Global Illumination, giving artists the complete control and flexibility they need.

 

V-Ray for Rhino - Ambient OcclusionAmbient Occlusion - Generate shading based on an object's proximity, and enhance GI details without significantly increasing render time.




V-Ray for Rhino - Light Cache Retrace ThresholdRetrace Threshold - Reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature - Use light cache for glossy rays.




Cameras & Optics

 

Physical Camera - Render any standard camera using physical camera properties, including Depth of Field and Motion Blur effects.

 

V-Ray for Rhino - Lens EffectsLens Effects (Glare / Bloom) - Simulate the natural lens effects that occur when photographing highlights.





Rendering Output

 

DR Spawner - Launch Distributed Rendering hosts without opening Rhino.

 

Color Mapping - Clamp Level defines the peak level for clamping bright colors. Adaptation Only uses color-mapping controls for calculations without applying to the final result. Linear Workflow applies inverse gamma correction to all materials, simplifying setup time for Linear Workflow.

 

V-Ray Frame Buffer (VFB) - Region Render specifies a portion of the scene to render. History saves render to the VFB cache, simplifying render comparison. Compare loads two renders directly in the VFB with A/B comparison controls. Material ID supports rendering Material ID channels for post processing.

 

Rhino RDK Support - V-Ray 2.0 for Rhino supports the Rhino Document Sun, Edge Softening, Shutlining, and Displacement.

 

Key features may vary depending on the product choice and respective version of V-Ray being used. Chaos Group maintains the right to make changes to feature lists and products without future notice.

 

Other

 

HDR Light Studio IntegrationHDR Light Studio Support* - Live connection to HDR Light Studio with Light Paint feature accessed directly within Rhino, providing the most intuitive and creative way to light a design. (*The V-Ray for Rhino HDR Light Studio live connection is only supported on Rhino 5 64-bit and requires a license of HDR Light Studio 4.3 or higher.)

 

Rhino® is a registered trademark of Robert McNeel & Associates. V-Ray® is a registered trademark of Chaos Software.

Copyright ©2013, Chaos Software

Pricing

Pricing & Upgrade Policy

 

Chaos Group products are licensed per machine and with one V-Ray for Rhino license you can start and use V-Ray GUI and tools inside the platform, start one local render job, speed up rendering using distributed rendering on up to 10 render slaves.

To provide optimum security, reliability, and portability Chaos Group requires a hardware key to license its software. This hardware security key safely protects the V-Ray License from computer malfunctions, routine hardware maintenance, and equipment changes; and it provides users the ability to use V-Ray on multiple machines.

It is important to note that the hardware key is not a node-locked device. The V-Ray License Server is a floating license system, allowing multiple users to check out a license up to the maximum concurrent number of licenses available.

The official suggested end user price of a single new license of V-Ray 2.0 for Rhino is 690 EUR/ 960 USD/ 590 GBP.

The upgrade to 2.0 is free for current holders of commercial V-Ray 1.5 for Rhino licenses.

Crossgrade to V-Ray 2.0 for Rhino from all supported platforms is possible. Please, contact our sales team at This email address is being protected from spambots. You need JavaScript enabled to view it. for details.

Note: Prices do not include dongle/VAT/shipping.

Chaos Group Academic Policy

Rhino® is a registered trademark of Robert McNeel & Associates. V-Ray® is a registered trademark of Chaos Software.

Copyright ©2013, Chaos Software

System Requirements

System Requirements

 

Hardware:

  • Pentium, Celeron, or higher processor.
  • 200 MB disk space.
  • 512 MB RAM minimum. 2-3 GB or more recommended.

 

Supported Platforms

V-Ray for Rhino runs only on:

  • Windows 2000 including server
  • Windows XP Pro
  • Windows XP Home
  • Windows Vista*
  • Windows 7*
  • Windows 8*

 

V-Ray for Rhino will not run on:

  • Windows NT
  • Windows 95
  • Windows 98
  • Windows ME
  • OS X or lower
  • Linux

 

* V-Ray for Rhino runs as a 32-bit application on Windows x64 and will also run as a 64-bit application with the 64-bit version of Rhino 5.

 

* Rhino 3 is not supported. V-Ray for Rhino builds are available for Rhino 5, however, the support and functionality for Rhino 5 may vary during the beta process of Rhino 5. Chaos Group will monitor and work quickly to resolve issues that may arise with future builds.

 

* Virtualization systems such as VMWare and Parallels are not recommended.

 

* The use of imaged machines is not recommended due to the fact that the licensing is hardware dependent.

 

* Currently we do not have a version of V-Ray for Rhino on the OS X platform. We have been in contact with Robert McNeel and Associates regarding the options for porting our Windows version of V-Ray for Rhino to Rhino for OS X. However, Rhino for OS X is in the work-in-progress phase and the official Rhino OS X SDK for third party developers is not yet available. We will continue to investigate our options to get V-Ray 1.5 ready for Rhino OS X after the official release of the Windows version of V-Ray 1.5 for Rhino. We will be sure to announce news on V-Ray 1.5 for Rhino OS X as soon as it becomes available.

 

Rhino® is a registered trademark of Robert McNeel & Associates. V-Ray® is a registered trademark of Chaos Software.

Copyright ©2013, Chaos Software